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Understanding Visual Effects And It’s Evolution

The Evolution of Visual Effects is one of the most important and fastest-growing parts of the film production divisions which not only can make or break a movie but also the director and or the producer’s career.

Evolution of Visual Effects (abbreviated V F X) is a process in which extra special features are added to a movie after a scene is shot to add either effect which is inhumane, humanly impossible or just too dangerous to do physically or mentally by the actor or actress and or their stunt-persons.

Used mostly in the action and sci-fi movies especially the superhero/comic book coming to life story-line.

The combination of live-action shooting and V F X is one of the most time taking part in most movies and could even be the most expensive part of making the movie itself.

The evolution of V F X has moved from cartoon drawing by hand and then adding to a moving to puppet and clay model manipulation to the latest software technique known as Computer Graphic Integration (C G I ).

Today’s filmmakers are so dependant on this V F X and C G I that you will rarely find a movie on the top ten let alone top one hundred best blockbusters without some sort of V F X and C G I playing a major role in it.

The movie scene has changed so much that this natural evolution of V F X and C G I was one of the first parts of the movie to be forced to change.

V F X and C G I can be used in many different ways and sections of the movie for different reasons:

  • ADDING AN UNNATURAL BACKGROUND IN OUTER SPACE MOVIES
  • ADDING A CARTOON OR C G I CHARACTER TO A MOVIE
  • ADDING EXPLOSIONS THAT ARE REAL OR C G I GENERATED TO AN ACTION SCENE
  • BODILY HARM OR INJURIES, LIKE DECAPITATION AND LIMB REMOVAL IN HORROR MOVIES
  • AND THE LIST CAN GO ON AND ON…

The success or the actual turn out of the quality of the added V F X and C G I to any movie is largely based on the computer software used and the FX person handling the project.

To use an example of how the evolution can affect a movie we can use the example of the movie made in 1988 (movie name withheld) where real characters were combined with animated characters was used and one scene the human character was supposed to be choking the cartoon character with his one hand, and just because the actor did not close his fingers in the choking grip, it cost the studio hundreds of thousands of dollars to rectify to make it look real in the final product, but another movie with the same combination of cartoons and real characters made in 2020 (movie name withheld) took less than half the budget and time and small mistakes like that could be avoided and or rectified without any costs to the actual cost of the movie.

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